![]() What did they even create for roar sfx in the consoles. ![]() In Amiga I noticed in Aladdin music volume would break during some sfx but it could be due to emulation.Īlso noticed Simba sfx roar in pc versions is closer to the movie. Can't believe they didn't use Amiga for reference in music composition back then. ![]() ![]() Probably DOS was based on AGA Amiga version for both. Played a little of the Amiga version and it has the same music as the DOS port but it sounds much crisper. Can't replace it with the console version. Played the DOS versions of both 25 years ago and they had better ost. Had no idea they removed DOS versions from the PC storesĪpart from consoles having parallax, some missing sfx and smoother animation due to dosbox and WinUAE issues, some things make it not that good of an experience.
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